Ray tracing allows you to physically correctly calculate the behavior of light in space, reflection from surfaces also gives its effects, which makes lighting extremely realistic and beautiful.
Shaders are being actively developed, but a lot has already been implemented and the game looks just incredibly beautiful, although you will have to pay for such beauty with the power of your video card, and it needs a very productive one.
There are still problems in the shader, some bugs, and glitches when combining light sources, but just look at the screenshots and you will understand everything.
I recommend installing textures and mods from the same developer
. Shader performance:
My pc:
Processor: I7 4770k, RAM: 24GB, video card: gtx760 2GB, the main load is on the video card.
Normal game: 200-350 FPS
With shader:
14-15 FPS
Screenshots:
Installing a shader:
1: Install Optifine
2: Place the downloaded shader in the .minecraft / shaderpacks folder
3: In the game, go to settings -> graphics settings -> shaders and select our shader!
4: Selecting a shader from the bottom right, you can go to its settings, there you can turn off some effects.
Download shader SEUS Path Tracing Shaders:
PTGI E12 1.12.2-1.16.5 +: Download from site (download 5Mb)
PTGI HRR 2.1 1.12.2-1.16.5 +: Download from site (download 5Mb)