The mod is large and not simple, it has a guidebook, which has already been translated into Russian, it will make it relatively easy to deal with the mod.
Initially, the mod was called Magic Kingdoms Mod, but after 1.5 years, the author changed the name to Schools of Magic Mod, there were also many changes in the mod.
The functionality of the mod:
- The mod adds many new resources, including several unique biomes with new plants, ores, armor, and more.
- A completely new system of potions, the process of creating with the improved cauldron, new types of potions.
- Magic tea brewing system, get weak potion effects by brewing herbal tea.
- Magic wands, more than 58 spells among which are necromancy, summon, transformation, banishment, binding, elemental, magic of death, life, and chaos.
- Magic items, pendants created from gems, some allow you to cast certain spells without using mana.
- New plants for farming, 20+ ores.
- A huge structure – “Ziggurat”, a huge pyramid in which there is a deadly labyrinth and 20 random test rooms + a deadly boss monster at the end. The structure is cursed and indestructible (even in creative).
- Many new mobs and mini-bosses, three new races of NPCs, centaurs, mermaids, people, they are more advanced than inhabitants, you can be friends and cooperate with them, and you can find them in their kingdoms that have their own politics, and can even enter a war together
How to install the mod:
- Install Forge
- Install all additional mods if specified.
- Download mod and copy to .minecraft / mods
- Launch the forge version of the game in the launcher.